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Blur

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Causes the caster to become blurry and indistinct.

Original D&D Edit

Dragon Magazine #1 introduced this spell to the Illusionist spell list. Dragon Magazine #12 preserved this spell on the Illusionist list.

  • Spell Level: 2
  • Duration: 4 + 1d4

The caster's appearance becomes blurry. Enemies take a -2 to hit, and the caster gains a +2 on saves vs. wands and staves.

AD&D 2eEdit

Blur
Spell Level: 2 Rarity: Common
Schools: Illusion/Phantasm, Shadow
Components: V, S
Range: Personal Casting Time: 2
Duration: 3 rds + 1 rd/lv Saving Throw: None
Target: The Caster

By means of this spell, the caster causes their form to shift and blur as if in a mirage. Initial attack rolls against the caster take a -4 penalty, and attack rolls thereafter take a -2 penalty. The spell also grants the caster a +1 bonus to saves against directly targeted magic (not area affects). This isn't invisibility, so see invisibility and the like won't remove the effect, but abilities like true seeing will pierce the hazy illusion.

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