This category is for articles on each of the game mechanics of Dungeons & Dragons, such as alignment, hit points or character class. For articles on individual character classes or the like, see their indvidual category.
“Armor Class (AC) is an abstract rule system used to determine one's ability to get hit in...Armor class
“Numerous different editions of the Dungeons & Dragons game have been published since the game's...Editions
“Several creatures in the D&D world live in dark caverns, and dank forests, and only emerge, when...Light sensitivity
“Level adjustment, or equivalent character level, is a rule specific to Dungeons& Dragons third...Level adjustment
“Alignment is a rule in Dungeons & Dragons which describes a character or creature's moral and...Alignment
“Hit Points (HP) are an abstract representation of life-force, health, endurance, luck and the...Hit points