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Reflects or negates magical darkness.

AD&D 2eEdit

Dark Mirror
Spell Level: 2 Rarity: Very Rare
Schools: Abjuration, Alteration, Shadow
Components: V, S, M (a small mirror and an unlit candle)
Range: 0 Casting Time: 2
Duration: Special Saving Throw: Special
Area: Special

The caster of this spell (from in The Arcanabula of Jume) can produce one of three effects at their choice.

Prevent Magical Darkness from Forming Around the Caster: For 1 round/level, magical darkness cannot form around the caster.

Reflect a Magical Darkness Effect: For 1 round/level, magical darkness that would affect the caster can be reflected to any point within 10 yards/level. The darkness is stationary at the point chosen. If reflected directly back onto the caster, the darkness can move with the caster, though the caster in this case gets a saving throw vs. spell. On a success, the magical darkness is simply negated.

Ennable the Caster to See in Darkness: For 1 turn/level, the caster can see in any darkness, including magical darkness, for up to 10 ft./level.

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