Removes a possessing entity from a creature or object.
Debuted in the Player's Handbook as a cleric spell.
|Level: 4||School: Abjuration|
|Components: V, S, M (holy symbol and holy water)|
|Range: 1||Casting Time: special|
|Duration: Permanent||Saving Throw: None|
|Target: One creature or object|
Removes possession from the target. This includes control of the target by some force in an object or creature, possession by a magic jar spell, demonic possession, curses, and charms. It removes spirits from phylacteries and the like as well.
The spell has a random chance of success, 1d100%, but it can be cast for multiple rounds, re-rolling each round. There is a 1% penalty or bonus applied for every level of difference between the caster and the target effect (-1%/level if the target is higher level, +1% if the caster is). The DM can modify this as they see fit. A religious artifact or relic can enhance the spell by 1% to 50% depending on the power of the item.