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Creates an exploding ball of flame.

Original D&D Edit

Fireball Edit

The spell first appeared in Men & Magic, for the magic-user.

  • Spell Level 3
  • Duration 1 turn
  • Range 24"

Creates a missile that explodes with a burst of 2" in radius. In a confined space, the fireball will conform to the shape of the space. The explosion deals 1d6 damage per magic-user level.

Delayed Blast Fireball Edit

Debuted in Supplement 1: Greyhawk, for the magic-user.

  • Spell Level 7
  • Duration 1 turn
  • Range 24"

Creates a missile that can be thrown. The missile explodes when the caster desires (up to 10 melee turns after the spell has been cast), and it explodes with a burst of 2" in radius. In a confined space, the fireball will conform to the shape of the space. The explosion deals 1d6 damage per magic-user level.

Meteor SwarmEdit

Debuted in Supplement 1: Greyhawk, for the magic-user.

  • Spell Level 9
  • Duration 1 turn
  • Range 24"

Creates four missile that each explode with a burst of 2" in radius. In a confined space, the fireball will conform to the shape of the space. Each explosion deals 1d6*10 damage. The caster may opt for eight missiles of half radius, each of which deals half damage.

AD&DEdit

FireballEdit

This spell debuted in the Player's Handbook as a magic-user spell.

Level: 3 School: Evocation
Components: V, S, M (a tiny ball of compressed bat guano and sulphur)
Range: 10" + 1"/level Casting Time: 3 segments
Duration: Instant Saving Throw: 1/2
Area: 2" radius sphere

The caster fires a streak from their finger out to the range they desire, and if the path is unobstructed, the spell creates an explosive burst of flame that detonates with a low roar at that point. If the streak strikes something before it reaches that range, it detonates early It deals 1d6 damage per caster level to creatures in the area (creatures affected can save for half damage). There is not much pressure with the explosion, and it will conform to the shape of the area it bursts in, covering an area equal to its normal spherical volume (roughly 33,000 cubic feet). The fireball ignites combustibles, and melts soft metals such as gold, silver, and copper. Items exposed to the fire must make saves to negate the effect.

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