The Imagemaker is a character kit presented in The Complete Book of Gnomes and Halflings for gnome illusionists. Imagemakers are illusionist-entertainers who use their magic to tell stories. Their illusions are powerful enough to fool even those whose gaze can pierce other illusions.
Character Role[]
In addition to being the vital center of a celebration or tale-telling session, imagemakers are experts at distraction and manipulation, due to their highly convincing illusions.
Building an Imagemaker[]
Imagemakers benefit from the Gambler or Scribe secondary skill. If proficiencies are used, Artistic Ability can represent an imagemaker's illusion-craft. Ancient History, Astrology, and Singing all help an imagemaker to tell their stories. Imagemakers carry around musical instruments for the same purpose, and also use a few alchemical tools in their performances: smokepots and flashballs.
Game Rule Information[]
- Benefits:
- Bonus Proficiency: Ventriloquism
- Characters attempting to disbelieve images, sounds, and smells created by the imagemaker do so at a -2 penalty.
- Creatures not normally subject to illusions are still subject to an imagemaker's illusions. They can disbelieve normally, without the -2 penalty.
- Illusions that do not require concentration have their duration doubled when cast by an imagemaker.
- Illusoins requiring concentration last for 2d6 rounds after the caster stops concentrating. When not concentrating on a spell, the illusion cannot respond to stimuli, but the illusion can be left to repeat an action over and over again.
- Hinderances: Imagemakers cannot learn spells from the Greater Divination or Conjuration/Summoning schools.