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Protects the recipient from normal ranged attacks

Original D&D Edit

Debuted in Men & Magic, for the magic-user.

  • Spell Level 3
  • Duration 12 turns
  • Range 3"

Makes the user impervious to missiles projected by normal people and/or normal weapons.

AD&DEdit

Protection from Normal Missiles Edit

Debuted in the Player's Handbook as a magic-user spell.

Level: 3 School: Abjuration
Components: V, S, M (a piece of tortoise or turtle shell)
Range: Touch Casting Time: 3 segments
Duration: 1 turn/level Saving Throw: None
Target: Touched creature

The target cannot be harmed by ranged weapon attacks (projectiles such as arrows or thrown weapons such as javelins). It reduces the damage taken from magical attacks, or from seige equipment, by -1 per dice.

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