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Revives a dead creature in some new form.

Original D&D[]

Debuted in Men & Magic, for the magic-user. Supplement 3: Eldritch Wizardry introduced this as a druid spell, at a higher level.

  • Spell Level 6 (magic-user) or 7 (druid)

Brings a dead character back to life in a new form. The new form depends on the character's alignment (roll randomly on the alignment table to determine the new form). Whatever the result, the reincarnated character becomes that creature and must play as it. If they come back as a human, roll 1d6 to determine the class they come back as.

The druid form of this spell is biased in favor or returning the subject in the form of an animal.

AD&D[]

Reincarnate (Necromantic)                                       []

Debuted in the Player's Handbook as a druid spell.                   

Level: 7 School: Necromancy

Components: V, S, M (mistletoe, holly, or oak leaves)

magic-user components (small drum and a drop of blood)

Range: Touch Casting Time: 1 turn
Duration: Permanent Saving Throw: None
Area of Effect: Person touched

Explanation/Description: Druids have the capability of bringing back the dead in another body if death occured no more than a week before the casting of the spell. The person reincarnated will recall the majority of his or her former life and form, but the class they have, if any, in their new incarnation might be different indeed. Abilities and speech are likewise often changed. The table below gives the reincarnation possibilities of this spell: Any sort of player character can be reincarnated. If an elf, gnome, or human is indicated, the character must be created. When the corpse is touched, the new incarnation will appear in the area within 1 to 6 turns. (Cf. sixth level magic-user spell reincarnation.) Reincarnation (Necromantic) magic-user spells (6th level) Explanation/Description: This spell is similar to the seventh level druid spell of the same name (q.v.). It does not require any saving throw for system shock or resurrection survival. The corpse is touched, and a new incarnation of the person will appear in the area in 1 to 6 turns, providing the person has not been dead for longer than 1 day per level of experience of the magic caster. Note: Very good or very evil persons will not be reincarnated as creatures whose general alignment is the opposite.      The new incarnation will be:

d100 Die Roll DRUID                     d100      MAGIC-USER
01-03 Badger                     01-05                   bugbear 
04-08

Black Bear                06-11                   dwarf

09-12 Brown Bear              12-18                   elf
13-16 Wild Boar                 19-23                   gnoll
17-19 Centaur                    24-28                   gnome
20-23 Dryad                        29-33                  goblin  
24-28 Eagle                        34-40                  half-elf
29-31 Elf                              41-47                 halfling
32-34 Faun                          48-54                 half-orc
35-36 Fox                            55-59                 hobgoblin
37-40 Gnome                      60-73                 human
41-44 Hawk                         74-79                 kobold    
45-58 Human                       80-85                 orc
59-61 Lynx                           86-90                 ogre
62-64 Owl                             91-95                ogre mage
65-68 Pixie                           96-00                 troll
69-70 Racooon
71-75 Stag
76-80 Wolf
81-85 Wolverine
86-00 use magic-user reincarnation table

AD&D 2e[]

Reincarnation
Spell Level: 7 Rarity: Common (Druid)
Spheres: Animal (School: Necromancy)
Components: V, S
Range: Touch Casting Time: 1 turn
Duration: Instantaneous Saving Throw: None
Target: The touched body

This restores the soul of a person to life in the body of a new creature, as long as the death occured less than one week ago and their body remains relatively intact. The body is touched, and in 1d6 turns, the new incarnation of the soul appears in the area. The reincarnated creature remembers much of their former life and form, but they have a new form dictated by the magic. At the DM's option, adding certain expensive incenses to the casting of the spell may improve the odds for a particular result. After being reincarnated, a wish spell will transform the person back to their original form. A reincarnated creautre can continue adventuring with the party, even in an unusual form, and may even gain class levels at the DM's option.

If the new form is able to be the same class as the old form, the new form has half the previous levels and hit points. As a new class, the character has half of their previous hit points, but is considered level 1. A creature has half the previous hit points and half the previous saving throws of the original.

d100 Die Roll Incarnation
01-03 Badger
04-08

Black Bear

09-12 Brown Bear
13-16 Wild Boar
17-19 Centaur
20-23 Dryad
24-28 Eagle
29-31 Elf
32-34 Faun/Satyr
35-36 Fox
37-40 Gnome
41-44 Hawk
45-58 Human
59-61 Lynx
62-64 Owl
65-68 Pixie
69-70 Racooon
71-75 Stag
76-80 Wolf
81-85 Wolverine
86-00 DM's Choice
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