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Shield

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Creates a magical barrier that interposes itself between the caster and attacks.

Original D&D Edit

Debuted in Supplement 1: Greyhawk, for the magic-user. Dragon Magazine #12 added this to the Illusionist's list as well.

  • Spell Level 1 (magic-user) or 4 (illusionist)
  • Duration 2 turns.

Creates a self-moving barrier between the caster and their enemies. Provides AC 2 vs. missiles, and AC 4 vs. other attacks.

AD&DEdit

Shield Edit

Debuted in the Player's Handbook.

Level: 1 School: Evocation
Components: V, S
Range: 0 Casting Time: 1 segment
Duration: 5 rounds/level Saving Throw: None
Target: The Caster
For the duration, the caster gains an invisible barrier in front of them. It is effective only against attacks that originate from the front. It negates magic missile attacks, and provides AC 2 against thrown attacks (such as javelins, axes, darts, etc.), AC 3 against projectile attacks (such as arrows, sling stones, crossbow bolts, etc.), and AC 4 against all other forms of attack. The shield also grants a +1 saving throw bonus.
Shield spell

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